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Halloween countdown post #10: Rerun: A chronology of 26 things with Clive Barker's name on them and what he thinks about that. (orig. 09/29/08)

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'Salome', 1973




'Forbidden', 1975

"I made two films which went on to be put on video: Salome, which I did when I was 18, and The Forbidden, which I did when I was 19. Both short, dark pieces. Salome is seven minutes long and shot on 8mm; The Forbidden was shot on 16mm, but we printed it in negative because we didn't have the money to print it in positive. We designed the whole thing to be shot on negative. I was quite surprised to see how many people got something out of them on video. I mean, they're 25 years old. Basically, I saw Anger's movies at a very active little film society in Liverpool in the sixties. Liverpool was quite a place to be in the sixties. Ginsberg had come over and called Liverpool the Haight Ashbury of England. It was a place where poets and, obviously, musicians - the Beatles and all the many bands that followed in their wake - were active. So I saw all the Warhols and the Angers and the usual suspects at that time. One of the things it made plain was that all you really needed was a camera. These were not technically very proficient pictures. There was something rather homemade about them, and that was very important to me. At a certain point in your life, you think, "Oh, now, wait a second! I can do this!" And it worked." -- CB



'Rawhead Rex', 1986

"I think, generally speaking, the movie followed the beats of the screenplay. It's just that monster movies, by and large, are made by directorial 'oomph' rather than what's in the screenplay. I'd like to think the screenplay for Rawhead Rex had the possibility of having major thrills in it. I don't think it was quite pulled off. The admirers of the movie, and actually there are quite a lot of them, like it as a sort of sixties movie made in the early eighties kind of deal. I don't think the movie is bad, it had a lot more potential. I just don't like it very much." -- CB



'Hellraiser 1', 1987

"I think in 'Hellraiser', we get away with a lot of stuff which I was kind of surprised by frankly. I was surprised that the MPAA was as accepting of some of that imagery, which is very seriously taken necrophiliac imagery, as it was. Maybe they didn't get it, I don't know." -- CB



'Hellraiser 2', 1988 (5:04)

"'Hellbound' is a sea of mythological images and allusions. There is the Frankenstein myth - the mad doctor who loses control. There's certainly the theme of Orpheus in the underworld, the difference being that it is a daughter in search of her father as opposed to Orpheus searching for Eurydice. There is the classic imagery of the labyrinth, the Minotaur and a whole bunch of allusions to other horror movies. But I don't think any of these things are essential to the picture. They are there for whoever wants them, but for those who want a good time on Friday night, the picture is a roller-coaster ride." -- CB



'Nightbreed', 1990

"The lesson I've learned [making 'Nightbreed'] is that a lot of people don't want anything different. They don't want you to have a unique vision. But why make movies anybody else could have done? Well, I've paid the consequences, but I'm unrepentant. Again and again I listened to deprecating comments about low literacy levels. There was supposedly no point showing 'Nightbreed' to critics because the people who see these movies don't read reviews, in brackets, even if they can read at all! Immediately it was disqualified from serious criticism. Therefore it had to be sold to the lowest common denominator. Nobody cares for the product I, and a host of other horror directors, make. One [old] guy at Fox never saw it through because he felt it was morally reprehensible and disgusting - the two very things it's not. Their imaginations are limited and they have a very unadventurous sense of what to do. Someone at Morgan Creek said to me, 'You know, Clive, if you're not careful some people are going to like the monsters.' Talk about completely missing the point! Even the company I was making the film for couldn't comprehend what I was trying to achieve!" -- CB



'Hellraiser 3', 1992

"When I first heard about Hellraiser III, it was clear the production company, Trans Atlantic Entertainment, didn't want me on board for financial reasons. Head honcho Lawrence L. Kuppin wanted his stamp on it, not mine, and he didn't want me hanging around. I was reasonably expensive and, frankly, I knew he wanted something cheap and nasty. So I did a deal with Miramax, not Kuppin, to remake and remodel the picture the way I wanted to. I added Terry Farrell's bondage scene at the climax, the monstrous thing coming up through the floor in front of her, the extra computer graphics for the girl being skinned and many insert death scenes for the nightclub victims. Pete Atkins did all the extra writing. I threw in my ideas and everything was cut into the movie. The result is a pretty seamless patchwork, but a patchwork nevertheless. The best one can say about the movie is it's abundant and there's loads of fun stuff going on." -- CB



'Candyman', 1992

"I still prefer the short story to the movie, though I am still a great fan of Candyman. Film is the collaborative art. In that case, it was a story created by Bernard Rose and myself based upon the short story. In other words, a marriage of minds." -- CB



Motorhead 'Hellraiser' clip, 1992

"I did a Motorhead video - Motorhead versus Pinhead! And Doug was playing cards with Lemmy. It was a one-day shoot - seventeen hours - and towards the end he [Doug] came in and everybody was getting rather reverential. It was like, 'The Lord of Hell is here'. The image carries a kind of potency. It's almost impossible to shoot Pinhead and not have it look good. It's one of those images - very, very cold!" -- CB



'Candyman 2', 1995

"Bill Condon did a great job on Candyman 2, he really did. We're really, really happy, and he was always the person I wanted to bring into the project. We had to go the most circuitous route past Propaganda to actually get him on the job, and once they saw what he was doing they wanted to hire him for everything." -- CB



'Lord of Illusions', 1995 (2:53)

"In Lord of Illusions, I got to do all kinds of shit that I wanted to do. The bondage stuff in there, the girl and the ape, all kinds of shit. It's very funny because Frank Mancuso was head of MGM/UA at that time, and he didn't like the movie at all. There was one shot of a dead child on the floor, and he said, 'This shot will never appear in an MGM/UA movie.' As it turns out, it did, because I took it out, and then when he wasn't looking, I put it back in. I knew he'd never bother to see the film again." -- CB



'Hellraiser 4', 1996

"Hellraiser 4 is not very good. I think they are making another one. Oh God!" -- CB



'Candyman 3', 1999

"Candyman 3, which I had nothing to do with, was shown to me a couple of weeks ago. I declined to put my name on it. I really don't think I contributed anything to its creation and it seems entirely phony to plunk your name on it, take the money and run. I didn't think it was a badly created movie, I just didn't think it had anything to do with the mythology I originally created. I would have felt like a big old fake." -- CB



'Hellraiser 5', 2000

"Hellraiser 5 is terrible. It pains me to say things like that because nobody sets out in the morning to make a bad movie but you know these guys sent me a script and I said if you want me involved ask me let's do a deal and get into business, but I really don't think this works right now (talking about the script). They said we really don't want your opinion on it we are going to make the movie. So they went and made the movie, and it is just an abomination. I want to actively go on record as saying I warn people away from the movie. It's really terrible and it's shockingly bad, and should never have been made." -- CB



'Hellbound: Hellraiser 2', 2000

"Excruciating. Not in the good way." -- CB



'Undying', video game, 2001

"In a way, [Undying] does go back a bit to the Books Of Blood, the feelings I had when I wrote those books, which was that there were no rules. There are some things in this game that are just outrageous. Ambrose, particularly in his transformed state, is really just disgusting. I also think, if you look at this game, it's designed like a movie, it feels like a movie. It's not brightly colored like a Pokemon game, it has sepias and grays and occasionally eruptions of red." -- CB



'Hellraiser 7', 2002

"We show it to Clive at his house here in LA and Clive loves it. He thinks it’s the best one since II. He gives us some notes on some added shots and inserts he thinks will help, mostly stuff in the third act of the film. At first we get a call from the exec at Dimension on the project and he screams at us for letting Clive see it. But five minutes later we get another call from a higher exec who just spoke to Clive and everything’s cool. They’re thrilled, and relieved, that he liked it. He wanted to give us a nice blurb on the box but he couldn’t for some contractual reasons." -- Rick Bota, the director of 'H7'



'Hellraiser 8', 2005

"Haven't seen it." -- CB



'Hellraiser 9', 2005

"Doug Bradley as Pinhead delivers the goods as per usual, and there are some great gore scenes. Throw in a few clever plot twists and devices and you have yourself a mindless quick little romp. The only problem being that the Hellraiser series has always been a fairly cerebral experience. Again, the feel of the series is just not there. Something is clearly missing from the formula." -- review @ Dread Central



'Demonik', video game, 2006

"It was never released for good reasons" -- CB



'Hellraiser: Prophecy', 2006

"Oh, you know, fans made it. Fans are sweet. They're sweet." -- CB



'Plague', 2006

"Plague was a screw-up. I trusted the director and I wasn’t going to do to Hal what had been done to me by interfering producers over the years; I had pretty much decided I would let him have his way and if we had to have an argument it would be in the cutting-room about the way the picture was cut - so he shoots the picture and then is absent from the cutting-room most of the time. He did a tough job on a very tough schedule but there were things that I begged for at the end, for the producers to throw in some extra money towards Hal so that he could go back and do a couple of extra days’ shooting but they shook their heads and that was the end of that. It is not a movie I am pleased with or proud of - it feels compromised and Hal got in his car and drove away before the picture was even locked" -- CB



'Valerie on the Stairs', 2006

"This is a joke - Mick finds this incredibly funny - I wrote a 45-page closely-typed treatment for a 60-page script, so Mick said it was the easiest job he ever had in his life! It's a story I've wanted to write for a very long time and suddenly I realised, 'Ah, this is the place to put it.' It's a very, very heterosexual story, centred around an obscure object's desire for this exquisite woman, Valerie" -- CB



'Haeckel's Tale', 2006

"It was, if you'll excuse my French, fucking marvellous. Haeckel's Tale is a story that I'm very proud of, and Roger Corman did a magnificent job directing it, particularly since it was a period piece and the FX are amazing. It's pretty intense stuff." -- CB



'Jericho', video game, 2007

"I’m sure I’m a pain in the arse and I’m sure I’m a difficult man to please but on the other hand I think most people that are looking at the material right now are damned pleased they went that extra mile with it... I had right of veto for the music and in March of last year I got a version of the game with music on it, music that I’d never heard before or been asked to hear, or whatever. I went ape shit. Music is such an important part of an experience and this stuff was like going back to gay disco from 1982, which went down like a lead balloon. I knew what the music was. I knew what I wanted it to be. I even had a composer in mind, Chris Velasco, who ended up doing the music and did a fucking fantastic job. It really irritated me that somebody had tried to whisk this by me without my being told. I have my name on this game and I’m very proud of it and I’d have done whatever I needed to do and if that means being a pain in the ass - live with it bitch!" -- CB



'Midnight Meat Train', 2008

"[Midnight Meat Train] isn't special effects driven, but there are a lot of effects in the final reel - physical effects, not CGI effects. When they come up, they've got to be great, and Patrick [Tatopoulous] has a handle on all that... I'm seeing a lot of what I'll call 'soft horror' around and not a lot of 'hard horror' - certainly not from American [filmmakers]. There's a lot of PG-13s and ghost/apparition kind of stuff. I've always liked my horror harder and I thought this was a good time to say, 'Hey, we've got this body of stories, let's bring a different sensibility to horror audiences.'" -- CB




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p.s. Hey. And, if by another relative miracle (see: yesterday) you're in Montreal today, you should come watch LIKE CATTLE TOWARDS GLOW at Festival du Nouveau Cinema, 9pm, tickets available here. If not, I've reposted this voluminous gathering of Clive Barker-related things with commentary by him as a pre-Halloween treat for each and every one of you. And guess what? Due to a miscalculation my end, I thought I would be back home by Monday and that the blog would go live again then. But no. I'll be back here 'in person' with another new post and a catch-up p.s. on Tuesday instead. So, the blog'll see you on Monday with one more rerun and sans p.s., and I'll see you for real with a new post the next day.

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